Scratch Project, say what? Week 1.
I found it interesting and even fun to work with, despite facing some initial challenges. At first, I wasn’t sure how to navigate the site or use its features effectively, but with time and practice, I was able to bring my cartoon project to life. The most difficult part was getting the timing right, especially controlling when characters’ speech bubbles appeared and disappeared. Often, the speech bubbles stayed on the screen longer than intended, which made the dialogue feel drawn out. To overcome this, I searched for helpful resources and came across a YouTube tutorial called “How to Make a Story in Scratch” by the official Scratch team (2021), which guided me on adding characters and background themes.
Among all the programming languages I explored this week, I found Python to be the easiest based on my prior experience. While working in Scratch, I realized that I was indirectly working with concepts like assembly language, which translates the low-level machine code (the “1s and 0s”) into commands that the computer can understand. Overall, Scratch taught me that programming isn’t just about writing lines of code—it’s also a creative process that involves designing, planning, and problem-solving. This experience gave me a fresh perspective on how programming can be both technical and artistic. I really enjoyed trying something new and found satisfaction in seeing my ideas come to life visually. This project has motivated me to explore more programming languages and tools, knowing that there are many ways to approach coding depending on your goals and skill level.
Feel free to take a peek at my project: My Scratch Project
The feedback I received from my professor was:
"Good work with Scratch, Kailey. The report just needed more detail and came up short in meeting the minimum content of 1-2 pages. Also, don't forget the references."
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